3400b74c-78f4-4ee5-ae49-46159b4b1d51 1.0 2016 0 if (Patroller.PatrolCount = 3) { MoveObject (Patroller, room) msg ("The Patroller has changed rooms!") } else if (Patroller.PatrolCount = 6) { MoveObject (Patroller, room 2) msg ("The Patroller has changed rooms!") } else if (Patroller.PatrolCount = 9) { MoveObject (Patroller, room 3) msg ("The Patroller has changed rooms!") } else if (Patroller.PatrolCount = 12) { MoveObject (Patroller, room 4) msg ("The Patroller has changed rooms!") } else if (Patroller.PatrolCount = 13) { Patroller.PatrolCount = 1 } 0 MoveObject (Patroller Random, room A) if (game.pov.parent = room A) { msg ("The Random Patroller has wandered into your room!") } MoveObject (Patroller Random, room B) if (game.pov.parent = room B) { msg ("The Random Patroller has wandered into your room!") } MoveObject (Patroller Random, room C) if (game.pov.parent = room C) { msg ("The Random Patroller has wandered into your room!") } MoveObject (Patroller Random, room D) if (game.pov.parent = room D) { msg ("The Random Patroller has wandered into your room!") } if (Patroller Random.PatrolCount2 = 3) { n = ToString (GetRandomInt (1, DictionaryCount (Patroller Random.RandomPatrol))) m = ScriptDictionaryItem(Patroller Random.RandomPatrol, n) invoke (m) } else if (Patroller Random.PatrolCount2 = 4) { Patroller Random.PatrolCount2 = 1 }