{\rtf1\ansi\ansicpg1252\cocoartf949\cocoasubrtf540
{\fonttbl\f0\fswiss\fcharset0 Helvetica;}
{\colortbl;\red255\green255\blue255;}
\margl1440\margr1440\vieww25100\viewh13900\viewkind0
\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural

\f0\fs24 \cf0 <asl version="550">\
  <include ref="English.aslx" />\
  <include ref="Core.aslx" />\
  <game name="Testing Game Stuff">\
    <gameid>b073bbfb-0e99-45d3-9786-bb395a6bc6b0</gameid>\
    <version>1.0</version>\
    <firstpublished>2015</firstpublished>\
    <start type="script">\
      wait \{\
        for_test_function\
      \}\
    </start>\
    <attr name="count_integer_attribute" type="int">0</attr>\
    <attr name="team_objectlist" type="objectlist">joe;jim;john;jake;jess;june;jane;jell</attr>\
  <game>\
  <object name="room">\
    <inherit name="editor_room" />\
    <object name="player">\
      <inherit name="editor_object" />\
      <inherit name="editor_player" />\
    </object>\
  </object>\
  <object name="joe">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="jim">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="john">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="jake">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="jess">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="june">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="jane">\
    <inherit name="character_object_type" />\
  </object>\
  <object name="jell">\
    <inherit name="character_object_type" />\
  </object>\
  <type name="character_object_type" />\
    <inherit name="editor_object" />\
    <attr name="run_laps" type="script">\
      msg (this.name + " is running laps.")\
    </attr>\
  </type>\
  <function name="for_test_function">\
    if (game.count_integer_attribute = 10) \{\
      finish\
    \} else \{\
      for (team_member,0,GetRandomInt(0,ListCount(game.team_objectlist)-1),GetRandomInt(0,ListCount(game.team_objectlist)-1)) \{\
        do (ObjectListItem(game.team_objectlist,team_member),"run_laps")\
      \}\
      on ready \{\
        game.count_integer_attribute = game.count_integer_attribute + 1\
        for_test_function\
      \}\
    \}\
  </function>\
</asl>}